Gamification

Paris Autumn 2012 Semester

Gamification is the use of game mechanics and game design techniques in non-game contexts. Typically gamification applies to non-game applications and processes, In order to encourage people to adopt them, or to influence how they are used, gamification was used by marketers and website developers as a tool for customer engagement.

Goal:
Special session focused on gamification

Date:
2012-11-19, 06:30 PM

Mentors

Gabe Zichermann
Author, Speaker, Advisor, Gamification Co

Feedback Form

We welcome your feedback to improve the Institute. Please contact us using the form below, and we will get back to you promptly.
Your Email Address:
Message to the Institute:
What is ? (enter the answer below):
Close Window